wagon-wheel effect

The wagon-wheel effect (alternatively, stagecoach-wheel effectstroboscopic effect) is an optical illusion in which a spoked wheelappears to rotate differently from its true rotation. The wheel can appear to rotate more slowly than the true rotation, it can appear stationary, or it can appear to rotate in the opposite direction from the true rotation. This last form of the effect is sometimes called thereverse rotation effect.

The wagon-wheel effect is most often seen in film or television depictions of stagecoaches or wagons in Western movies, although recordings of any regularly spoked wheel will show it, such as helicopter rotors and aircraft propellers. In these recorded media, the effect is a result of temporal aliasing.[1] It can also commonly be seen when a rotating wheel is illuminated by flickering light. These forms of the effect are known as stroboscopic effects: the original smooth rotation of the wheel is visible only intermittently. A version of the wagon-wheel effect can also be seen under continuous illumination.

Rushton (1967[5]) observed the wagon-wheel effect under continuous illumination while humming. The humming vibrates the eyes in their sockets, effectively creating stroboscopic conditions within the eye. By humming at a frequency of a multiple of the rotation frequency, he was able to stop the rotation. By humming at slightly higher and lower frequencies, he was able to make the rotation reverse slowly and to make the rotation go slowly in the direction of rotation. A similar stroboscopic effect is now commonly observed by people eating crunchy foods, such as carrots, while watching TV: the image appears to shimmer.[6] The crunching vibrates the eyes at a multiple of the frame rate of the TV. Besides vibrations of the eyes, the effect can be produced by observing wheels via a vibrating mirror. Rear-view mirrors in vibrating cars can produce the effect.

Truly continuous illumination

The first to observe the wagon-wheel effect under truly continuous illumination (such as from the sun) was Schouten (1967[7]). He distinguished three forms of subjective stroboscopy which he called alpha, beta, and gamma: Alpha stroboscopy occurs at 8–12 cycles per second; the wheel appears to become stationary, although “some sectors [spokes] look as though they are performing a hurdle race over the standing ones” (p. 48). Beta stroboscopy occurs at 30–35 cycles per second: “The distinctness of the pattern has all but disappeared. At times a definite counterrotation is seen of a grayish striped pattern” (pp. 48–49). Gamma stroboscopy occurs at 40–100 cycles per second: “The disk appears almost uniform except that at all sector frequencies a standing grayish pattern is seen … in a quivery sort of standstill” (pp. 49–50). Schouten interpreted beta stroboscopy, reversed rotation, as consistent with there being Reichardt detectors in the human visual system for encoding motion. Because the spoked wheel patterns he used (radial gratings) are regular, they can strongly stimulate detectors for the true rotation, but also weakly stimulate detectors for the reverse rotation.

There are two broad theories for the wagon-wheel effect under truly continuous illumination. The first is that human visual perception takes a series of still frames of the visual scene and that movement is perceived much like a movie. The second is Schouten’s theory: that moving images are processed by visual detectors sensitive to the true motion and also by detectors sensitive to opposite motion from temporal aliasing. There is evidence for both theories, but the weight of evidence favours the latter.

Discrete frames theory

Purves, Paydarfar, and Andrews (1996[8]) proposed the discrete-frames theory. One piece of evidence for this theory comes from Dubois and VanRullen (2011[9]). They reviewed experiences of users of LSD who often report that under the influence of the drug a moving object is seen trailing a series of still images behind it. They asked such users to match their drug experiences with movies simulating such trailing images viewed when not under the drug. They found that users selected movies around 15–20 Hz. This is between Schouten’s alpha and beta rates.

Other evidence for the theory is reviewed next.

Temporal aliasing theory

Kline, Holcombe, and Eagleman (2004[10]) confirmed the observation of reversed rotation with regularly spaced dots on a rotating drum. They called this “illusory motion reversal”. They showed that these occurred only after a long time of viewing the rotating display (from about 30 seconds to as long as 10 minutes for some observers). They also showed that the incidences of reversed rotation were independent in different parts of the visual field. This is inconsistent with discrete frames covering the entire visual scene. Kline, Holcombe, and Eagleman (2006[11]) also showed that reversed rotation of a radial grating in one part of the visual field was independent of superimposed orthogonal motion in the same part of the visual field. The orthogonal motion was of a circular grating contracting so as to have the same temporal frequency as the radial grating. This is inconsistent with discrete frames covering local parts of visual scene. Kline et al. concluded that the reverse rotations were consistent with Reichardt detectors for the reverse direction of rotation becoming sufficiently active to dominate perception of the true rotation in a form of rivalry. The long time required to see the reverse rotation suggests that neural adaptation of the detectors responding to the true rotation has to occur before the weakly stimulated reverse-rotation detectors can contribute to perception.

Some small doubts about the results of Kline et al. (2004) sustain adherents of the discrete-frame theory. These doubts include Kline et al.’s finding in some observers more instances of simultaneous reversals from different parts of the visual field than would be expected by chance, and finding in some observers differences in the distribution of the durations of reversals from that expected by a pure rivalry process (Rojas, Carmona-Fontaine, López-Calderón, & Aboitiz, 2006[12]).

In 2008, Kline and Eagleman demonstrated that illusory reversals of two spatially overlapping motions could be perceived separately, providing further evidence that illusory motion reversal is not caused by temporal sampling.[13] They also showed that illusory motion reversal occurs with non-uniform and non-periodic stimuli (for example, a spinning belt of sandpaper), which also cannot be compatible with discrete sampling. Kline and Eagleman proposed instead that the effect results from a “motion during-effect”, meaning that a motion after-effect becomes superimposed on the real motion.

Dangers

Because of the illusion this can give to moving machinery, it is advised that single-phase lighting be avoided in workshops and factories. For example, a factory that is lit from a single-phase supply with basic fluorescent lighting will have a flicker of twice the mains frequency, either at 100 or 120 Hz (depending on country); thus, any machinery rotating at multiples of this frequency may appear to not be turning. Seeing that the most common types of AC motors are locked to the mains frequency, this can pose a considerable hazard to operators of lathes and other rotating equipment. Solutions include deploying the lighting over a full 3-phase supply, or by using high-frequency controllers that drive the lights at safer frequencies.[14] Traditional incandescent light bulbs, which employ filaments that glow continuously, offer another option as well, albeit at the expense of increased power consumption. Smaller incandescent lights can be used as task lighting on equipment to help combat this effect to avoid the cost of operating larger quantities of incandescent lighting in a workshop environment.

 

rotatingwheels

 

Captivate and Camtasia

Uploaded on Apr 27, 2011

Two of the most often used and requested eLearning development programs out there today are Adobe Captivate and Techsmith Camtasia. Both programs offer a wide variety of tools that assist in making web-based learning more interactive, intuitive, and overall fun. At the same time, there are some differences to take into consideration when deciding which one to use developing your curriculum. Let’s examine both programs and compare.

ADOBE CAPTIVATE

  • Allows the user to create interactive simulations of software programs
  • Takes detailed screen capture simulations
  • Allows for complex student interaction; giving them the opportunity to go down the incorrect path and learn from mistakes
  • Complex and varied activity and testing options (multiple choice, hot-spots, drag and drop, matching)

TECHSMITH CAMTASIA

  • Takes full-motion video simulations
  • Great for streaming video content
  • Easy to post to file sharing sites, such as YouTube
  • Less expensive than Captivate

BOTH PROGRAMS CAN:

  • Capture screen and keyboard info exactly as done and typed
  • Record video and audio/voice
  • Include SCORM/AICC complaint quizzes

As you can see from the comparison, Adobe Captivate is the better choice when going for something that is more interactive. A hands-on learner would definitely prefer a program that is made through Captivate as opposed to Camtasia. The learning and testing options are far more varied when it comes to Captivate. The program is a little more costly, but for the amount of services it offers it is fairly priced. Adobe Captivate can also be purchased as part of a bundle through the Adobe eLearning Suite.

Techsmith Camtasia’s strong points are in price and full-length video. At first glance, Camtasia looks a little like Windows Movie Maker and Adobe Premiere combined, so the interface isn’t too difficult to figure out. If you are looking to capture a full-length video of an action you would take to complete a process on the computer or system, Camtasia is probably your better bet.  It is also very handy for live streaming video.

“How to Use Captivate to Build an Elearning Course” available in the Kindle Bookstore.
http://www.amazon.com/Captivate-Build…

The CompetitionP

If Camtasia is a bit expensive for you, take a look at Camstudio. It’s completely free, can do things like follow your mouse or provide a picture-in-picture view of your webcam, and it’svery simple and easy to use. The default video is of pretty crappy quality, but with the CamStudio lossless codec (which you can grab from their homepage), you can make it look a lot better.P

Jing, which is by the same company as Camtasia, is great for really quick videos that you want to upload to the net. It’s free, but for $15 a year you can add webcam recording and YouTube sharing to its feature list. Its only downside is that you can only record up to 5 minutes of video at a time, which can be a big roadblock for some.P

You might also try web-based screencasting tools like Screencast-O-Matic or Screenr. Without installing anything to your machine, you can instantly record short videos that you can upload to YouTube, Twitter, or other sites. Screencast-O-Matic even lets you record your webcam, and provides a $12/year pro version with editing tools, offline support, and more.

You may find the following information useful:

education system

“The world economy no longer pays for what people know but for what they can do with what they know.”
– Andreas Schleicher, OECD deputy director for education

[ted id=66]

Sir Ken Robinson makes an entertaining and profoundly moving case for creating an education system that nurtures (rather than undermines) creativity.

http://thelearningcurve.pearson.com/2014-report-summary/

East Asian nations continue to outperform others. South Korea tops the rankings, followed by Japan (2nd), Singapore (3rd) and Hong Kong (4th). All these countries’ education systems prize effort above inherited ‘smartness’, have clear learning outcomes and goalposts, and have a strong culture of accountability and engagement among a broad community of stakeholders.
Scandinavian countries, traditionally strong performers, are showing signs of losing their edge. Finland, the 2012 Index leader, has fallen to 5th place; and Sweden is down from 21st to 24th.
Notable improvers include Israel (up 12 places to 17th), Russia (up 7 places to 13th) and Poland (up four places to 10th).
Developing countries populate the lower half of the Index, with Indonesia again ranking last of the 40 nations covered, preceded by Mexico (39th) and Brazil (38th).

South Korea demonstrates the interplay between adult skills and the demands of employers. In South Korea young people score above average for numeracy and problem-solving skills, but are below average over the age of 30. According to Randall S Jones of the OECD, this skills decline is explained by many graduates “training for white-collar jobs that don’t exist”. This leads to a higher than average proportion failing to secure employment, and a quicker diminishing of their skills.

Developing countries must teach basic skills more effectively before they start to consider the wider skills agenda. There is little point in investing in pedagogies and technologies to foster 21st century skills, when the basics of numeracy and literacy aren’t in place.

Technology can provide new pathways into adult education, particularly in the developing world, but is no panacea. There is little evidence that technology alone helps individuals actually develop new skills.

Lifelong learning, even simple reading at home and number crunching at work, helps to slow the rate of age-related skill decline; but mainly for those who are highly skilled already. Teaching adults does very little to make up for a poor school system.

Making sure people are taught the right skills early in their childhood is much more effective than trying to improve skills in adulthood for people who were let down by their school system. But even when primary education is of a high quality, skills decline in adulthood if they are not used regularly.

In recent years it has become increasingly clear that basic reading, writing and arithmetic are not enough.
The importance of 21st century non-cognitive skills – broadly defined as abilities important for social interaction – is pronounced.

The OECD estimates that half of the economic growth in developed countries in the last decade came from improved skills.

growth–share matrix

The growth–share matrix (aka the product portfolio,[1] BCG-matrix, Boston matrix, Boston Consulting Group analysis, portfolio diagram) is a chart that was created by Bruce D. Henderson for the Boston Consulting Group in 1970 to help corporations to analyze their business units, that is, their product lines. This helps the company allocate resources and is used as an analytical tool in brand marketingproduct managementstrategic management, and portfolio analysis.[2] Analysis of market performance by firms using its principles has recently called its usefulness into question.[3]

Bruce Doolin Henderson (1915–1992) was the founder of the Boston Consulting Group (BCG). Henderson founded BCG in 1963 in BostonMassachusetts. He headed the firm as President and CEO until 1980 and stayed on as Chairman until 1985.

GoToMeeting and WebEx:

hosting web conferences

1. AnyMeeting

AnyMeeting has been one of the quieter players in the web conferencing sector, but it’s solid service that has been pushing forward on the innovation front. Just two weeks ago, it announced that it hadadded WebRTC technology to its product so you don’t have to use Adobe Flash on some browsers. It has more than 400,000 users across its free and paid offerings.

2. FuzeBox

FuzeBox offers HD video and audio conferencing across quite a few platforms, including PC, Mac, iPhone, iPad, and Android phones and tablets. While you still have to download the apps, the software is cleaner and more intuitive than WebEx and GoToMeeting — so much so that FuzeBox counts big names like Amazon, eBay, Disney, NASA, Evernote, Verizon Wireless, and Spotify as customers.

3. Google Hangouts

Yes, Google Hangouts doesn’t exactly scream business. But so what? Hangouts offers the capability to chat with up to 10 people on a video call for free. You may also collaborate on Drive documents while you talk on a Hangout. This is an especially attractive offer for all the small businesses out there that don’t want to pay for more software and for enterprises that already use Google Apps.

4. Join.me

LogMeIn’s Join.me service is one of the strongest up-and-comers in the web-conferencing field. In my own tests, it works much faster than WebEx and GoToMeeting, but in most cases you do have to download the app once to start a meeting. If you are a participant on a call, however, you can join a meeting without a download — all the call organizer has to do is send you a link.

5. MeetingBurner

We talked with MeetingBurner last year and haven’t heard too much from the company since, but I recently spoke with CEO John Rydell, and he assures me his startup is very much alive and kicking. MeetingBurner uses the power of the cloud to make sure participants can hop on a call or webinar quickly without downloading software. You can host conference calls for up to 10 people for free without showing you ads, and if you need to conduct calls with even more attendees, it undercuts WebEx and GoToMeeting’s prices.

6. Zoom

Zoom was founded in 2011 by folks from Cisco and WebEx who wanted to make a better video conferencing product. It offers HD video or voice conferences for up to 25 people, and it supports meetings on the web, Mac, Windows, iOS, and Android. It also includes a few extra nifty features that aren’t found on many competitors, including screen sharing from iPhone and iPad, a private cloud deployment option, and sharing a computer’s audio feed during screen sharing.

GIMP

GIMP /ɡɪmp/[4] (GNU Image Manipulation Program) is a raster graphics editor[5] used for image retouching and editing, free-form drawing, resizing, cropping, photo-montages, converting between different image formats, and more specialized tasks.

GIMP is released under LGPLv3 and GPLv3+ licenses and is available for LinuxOS X, and Windows.

SMART

SMART is a mnemonic acronym, giving criteria to guide in the setting of objectives, for example in project management, employee performance management and personal development. The letters S and M usually mean specific and measurable. The other letters have meant different things to different authors, as described below.

SMART criteria are commonly attributed to Peter Drucker’s management by objectives concept. The first known use of the term occurs in the November 1981 issue ofManagement Review by George T. Doran.[2] The principal advantage of SMART objectives is that they are easier to understand, do, and be confident that they have been done.

SMARTER gives two additional criteria. For example, evaluated and reviewed are intended to ensure that targets are not forgotten.

SMARTTA is a variant of SMARTER with the last two letters TA in the place of ERT is Trackable with clear measures of success and A is Agreed to ensure understanding and commitment.

he November 1981 issue of Management Review contained a paper by George T. Doran called There’s a S.M.A.R.T. way to write management’s goals and objectives.[2][3] It discussed the importance of objectives and the difficulty in setting them.

Ideally speaking, each corporate, department, and section objective should be:

  • Specific – target a specific area for improvement.
  • Measurable – quantify or at least suggest an indicator of progress.
  • Assignable – specify who will do it.
  • Realistic – state what results can realistically be achieved, given available resources.
  • Time-related – specify when the result(s) can be achieved.

Notice that these criteria don’t say that all objectives must be quantified on all levels of management. In certain situations it is not realistic to attempt quantification, particularly in staff middle-management positions. Practicing managers and corporations can lose the benefit of a more abstract objective in order to gain quantification. It is the combination of the objective and its action plan that is really important. Therefore, serious management should focus on these twins and not just the objective.

—George T. Doran, There’s a S.M.A.R.T. way to write management’s goals and objectives

Dr. Drum

Published on Jan 7, 2013

http://tinyurl.com/realDISCOUNT

Dr Drum beat making software full tutorial
I’ve used different programs over the years to make my own music, with some success, but the first piece of software to really excite me has been Dr. Drum. It’s a new program which is aimed at novice users, but it doesn’t sacrifice quality or feature-richness to make itself accessible.

How is that even possible? Well, the problem with most software is that the people who design it are the people who write the code. These guys are super smart and everything, but they don’t necessarily have the strongest design sense about them.
Dr. Drum is different. It has a sleek, streamlined, and sexy interface, which really inspires creativity. It just feels cool to work with.

Dr. Drum is beat mixing software which provides you the easiest way to create professional grade tracks at a fraction of the cost. It has amazing features that let you create tracks from all genres of music, whether it is trance/techno/house/dub step or hip hop/pop/R&B or rock music.

Want to produce entire soundtracks without buying expensive keyboards or strings? Get it all right at your fingertips. Dr. Drum comes with a four scale keyboard to give you the powerful sound you hear in your head without spending thousands on equipment or even years of your time practicing. With Dr. Drum you get:

– Complete video tutorials
– Import ability to add your own creations to the tracks
– 4 Octave keyboard to create real music right on your computer
– Export to high-quality 44.1 Sterio .wav file
– Alter sound levels on each track individually
– Alter “pan effect” on each track
– Alter frequency and Ifo to make step beats and other awesome effects
– Works on both PC and Mac machines
– Multiple editing screens
– A free “Sell your beats” report included

Overall,  Dr. Drum has everything you could need to create beats, and is cheaper than its competitors. Such a high level of control over your sound is hard to reconcile with ease of use, but the program has managed to achieve just that.

http://tinyurl.com/make-beats-easy


One of the more recent music production software for PC’s to hit the beat making scene is the BTV SOLO by 2 x Grammy Award winning music producer Dallas Austin, who has worked with many huge name artists including Michael Jackson, Chris Brown, Will.I.Am, Lady Gaga and Madonna.

Click Here To Try A Demo & See What BTV SOLO Can Do Now