Captivate and Camtasia

Uploaded on Apr 27, 2011

Two of the most often used and requested eLearning development programs out there today are Adobe Captivate and Techsmith Camtasia. Both programs offer a wide variety of tools that assist in making web-based learning more interactive, intuitive, and overall fun. At the same time, there are some differences to take into consideration when deciding which one to use developing your curriculum. Let’s examine both programs and compare.

ADOBE CAPTIVATE

  • Allows the user to create interactive simulations of software programs
  • Takes detailed screen capture simulations
  • Allows for complex student interaction; giving them the opportunity to go down the incorrect path and learn from mistakes
  • Complex and varied activity and testing options (multiple choice, hot-spots, drag and drop, matching)

TECHSMITH CAMTASIA

  • Takes full-motion video simulations
  • Great for streaming video content
  • Easy to post to file sharing sites, such as YouTube
  • Less expensive than Captivate

BOTH PROGRAMS CAN:

  • Capture screen and keyboard info exactly as done and typed
  • Record video and audio/voice
  • Include SCORM/AICC complaint quizzes

As you can see from the comparison, Adobe Captivate is the better choice when going for something that is more interactive. A hands-on learner would definitely prefer a program that is made through Captivate as opposed to Camtasia. The learning and testing options are far more varied when it comes to Captivate. The program is a little more costly, but for the amount of services it offers it is fairly priced. Adobe Captivate can also be purchased as part of a bundle through the Adobe eLearning Suite.

Techsmith Camtasia’s strong points are in price and full-length video. At first glance, Camtasia looks a little like Windows Movie Maker and Adobe Premiere combined, so the interface isn’t too difficult to figure out. If you are looking to capture a full-length video of an action you would take to complete a process on the computer or system, Camtasia is probably your better bet.  It is also very handy for live streaming video.

“How to Use Captivate to Build an Elearning Course” available in the Kindle Bookstore.
http://www.amazon.com/Captivate-Build…

The CompetitionP

If Camtasia is a bit expensive for you, take a look at Camstudio. It’s completely free, can do things like follow your mouse or provide a picture-in-picture view of your webcam, and it’svery simple and easy to use. The default video is of pretty crappy quality, but with the CamStudio lossless codec (which you can grab from their homepage), you can make it look a lot better.P

Jing, which is by the same company as Camtasia, is great for really quick videos that you want to upload to the net. It’s free, but for $15 a year you can add webcam recording and YouTube sharing to its feature list. Its only downside is that you can only record up to 5 minutes of video at a time, which can be a big roadblock for some.P

You might also try web-based screencasting tools like Screencast-O-Matic or Screenr. Without installing anything to your machine, you can instantly record short videos that you can upload to YouTube, Twitter, or other sites. Screencast-O-Matic even lets you record your webcam, and provides a $12/year pro version with editing tools, offline support, and more.

You may find the following information useful:

Interactive Whiteboard Software

http://open-sankore.org/en/tutorials

Universal Interactive Whiteboard Software – top 3 so far

Don’t you wish there was a universal interactive whiteboard program – that could work on any IWB whether it was a home made WiiMote to a $10000 interactive LCD/LED screen.
eBeam ScrapBook. My pick for Primary to middle school, ebeam scapbook is a solid IWB program that does not require you to own an eBeam or have one connected for it to work. With things like video and stroke playback, the ability to bring in just about any image file plus flash animations and video its a well rounded package. Saves as either proprietary, HTML PDF, PPT, JPG, or PNG. Cross platform.Microsoft OneNote. Seriously overlooked and most people don’t even know they have it. This is my pick for middle and high schools plus tertiary and training centres. Great range of tools and drawing capability. The handwriting recognition is fantastic and the math symbol recognition is great if a little buggy. The sharing function is great if you are online and want to share your notebook.
Saves files as Onenote, PDF, DOC, HTML.

Open Sankore. this is a little different but once you get used to it holy cow. This is one of the most feature-full IWB programs I have come across. It’s a regular IWB in many respects with a smaller gallery than most but nothing that can’t be expanded. But the widgets/apps that you can add are amazing.

Imagine being able to embed just about any file from the web
Imagine having a google map working within your whiteboard – wikipedia and wikictionary as well.
Imagine being able to have a page as big as you want (scrolling)
Imagine being able to embed working websites into the document
Imagine being able to create your own widgets with a just using HTML and CSS

I’d give this a go in a classroom – the interface is non standard but does make sense and auto saves your work until you want to export it. It has a nice extended desktop function for interactive pen displays.
Exports only as Sankore or PDF.

 

Read more: http://halljackson.blogspot.com/2012/05/universal-interactive-whiteboard.html#ixzz34a8Nr098

GIMP

GIMP /ɡɪmp/[4] (GNU Image Manipulation Program) is a raster graphics editor[5] used for image retouching and editing, free-form drawing, resizing, cropping, photo-montages, converting between different image formats, and more specialized tasks.

GIMP is released under LGPLv3 and GPLv3+ licenses and is available for LinuxOS X, and Windows.

Dr. Drum

Published on Jan 7, 2013

http://tinyurl.com/realDISCOUNT

Dr Drum beat making software full tutorial
I’ve used different programs over the years to make my own music, with some success, but the first piece of software to really excite me has been Dr. Drum. It’s a new program which is aimed at novice users, but it doesn’t sacrifice quality or feature-richness to make itself accessible.

How is that even possible? Well, the problem with most software is that the people who design it are the people who write the code. These guys are super smart and everything, but they don’t necessarily have the strongest design sense about them.
Dr. Drum is different. It has a sleek, streamlined, and sexy interface, which really inspires creativity. It just feels cool to work with.

Dr. Drum is beat mixing software which provides you the easiest way to create professional grade tracks at a fraction of the cost. It has amazing features that let you create tracks from all genres of music, whether it is trance/techno/house/dub step or hip hop/pop/R&B or rock music.

Want to produce entire soundtracks without buying expensive keyboards or strings? Get it all right at your fingertips. Dr. Drum comes with a four scale keyboard to give you the powerful sound you hear in your head without spending thousands on equipment or even years of your time practicing. With Dr. Drum you get:

– Complete video tutorials
– Import ability to add your own creations to the tracks
– 4 Octave keyboard to create real music right on your computer
– Export to high-quality 44.1 Sterio .wav file
– Alter sound levels on each track individually
– Alter “pan effect” on each track
– Alter frequency and Ifo to make step beats and other awesome effects
– Works on both PC and Mac machines
– Multiple editing screens
– A free “Sell your beats” report included

Overall,  Dr. Drum has everything you could need to create beats, and is cheaper than its competitors. Such a high level of control over your sound is hard to reconcile with ease of use, but the program has managed to achieve just that.

http://tinyurl.com/make-beats-easy


One of the more recent music production software for PC’s to hit the beat making scene is the BTV SOLO by 2 x Grammy Award winning music producer Dallas Austin, who has worked with many huge name artists including Michael Jackson, Chris Brown, Will.I.Am, Lady Gaga and Madonna.

Click Here To Try A Demo & See What BTV SOLO Can Do Now

Spiral and Agile

Agile is an implementation of Iterative Model. The spiral model is a software development process combining elements of both design and prototyping-in-stages, in an effort to combine advantages of top-down and bottom-up concepts.

Waterfall-Vs-Agile

The spiral model is a risk-driven process model generator for software projects. Based on the unique risk patterns of a given project, the spiral model guides a team to adopt elements of one or more process models, such as incrementalwaterfall, orevolutionary prototyping.

This model was first described by Barry Boehm in his 1986 paper “A Spiral Model of Software Development and Enhancement”.[1] In 1988 Boehm published a similar paper[2] to a wider audience. These papers introduce a diagram that has been reproduced in many subsequent publications discussing the spiral model.

Spiral model (Boehm, 1988). A number of misconceptions stem from oversimplifications in this widely circulated diagram.[3]

These early papers use the term “process model” to refer to the spiral model as well as to incremental, waterfall, prototyping, and other approaches. However, the spiral model’s characteristic risk-driven blending of other process models’ features is already present:

[R]isk-driven subsetting of the spiral model steps allows the model to accommodate any appropriate mixture of a specification-oriented, prototype-oriented, simulation-oriented, automatic transformation-oriented, or other approach to software development.[2]

In later publications,[3] Boehm describes the spiral model as a “process model generator”, where choices based on a project’s risks generate an appropriate process model for the project. Thus, the incremental, waterfall, prototyping, and other process models are special cases of the spiral model that fit the risk patterns of certain projects.

Boehm also identifies a number of misconceptions arising from oversimplifications in the original spiral model diagram. The most dangerous of these misconceptions are:

  • that the spiral is simply a sequence of waterfall increments;
  • that all project activities follow a single spiral sequence; and
  • that every activity in the diagram must be performed, and in the order shown.

While these misconceptions may fit the risk patterns of a few projects, they are not true for most projects.

To better distinguish them from “hazardous spiral look-alikes”, Boehm lists six characteristics common to all authentic applications of the spiral model.

The Six Invariants

Authentic applications of the spiral model are driven by cycles that always display six characteristics. Boehm illustrates each with an example of a “hazardous spiral look-alike” that violates the invariant.[3]

Define artifacts concurrently

Sequentially defining the key artifacts for a project often lowers the possibility of developing a system that meets stakeholder “win conditions” (objectives and constraints).

This invariant excludes “hazardous spiral look-alike” processes that use a sequence of incremental waterfall passes in settings where the underlying assumptions of the waterfall model do not apply. Boehm lists these assumptions as follows:

  1. The requirements are known in advance of implementation.
  2. The requirements have no unresolved, high-risk implications, such as risks due to cost, schedule, performance, safety, security, user interfaces, organizational impacts, etc.
  3. The nature of the requirements will not change very much during development or evolution.
  4. The requirements are compatible with all the key system stakeholders’ expectations, including users, customer, developers, maintainers, and investors.
  5. The right architecture for implementing the requirements is well understood.
  6. There is enough calendar time to proceed sequentially.

In situations where these assumptions do apply, it is a project risk not to specify the requirements and proceed sequentially. The waterfall model thus becomes a risk-driven special case of the spiral model.

Perform four basic activities in every cycle

This invariant identifies the four basic activities that must occur in each cycle of the spiral model:

  1. Consider the win conditions of all success-critical stakeholders.
  2. Identify and evaluate alternative approaches for satisfying the win conditions.
  3. Identify and resolve risks that stem from the selected approach(es).
  4. Obtain approval from all success-critical stakeholders, plus commitment to pursue the next cycle.

Project cycles that omit or shortchange any of these activities risk wasting effort by pursuing options that are unacceptable to key stakeholders, or are too risky.

Some “hazardous spiral look-alike” processes violate this invariant by excluding key stakeholders from certain sequential phases or cycles. For example, system maintainers and administrators might not be invited to participate in definition and development of the system. As a result, the system is at risk of failing to satisfy their win conditions.

Risk determines level of effort

For any project activity (e.g., requirements analysis, design, prototyping, testing), the project team must decide how much effort is enough. In authentic spiral process cycles, these decisions are made by minimizing overall risk.

For example, investing additional time testing a software product often reduces the risk due to the marketplace rejecting a shoddy product. However, additional testing time might increase the risk due to a competitor’s early market entry. From a spiral model perspective, testing should be performed until the total risk is minimized, and no further.

“Hazardous spiral look-alikes” that violate this invariant include evolutionary processes that ignore risk due to scalability issues, and incremental processes that invest heavily in a technical architecture that must be redesigned or replaced to accommodate future increments of the product.

Risk determines degree of detail

For any project artifact (e.g., requirements specification, design document, test plan), the project team must decide how much detail is enough. In authentic spiral process cycles, these decisions are made by minimizing overall risk.

Considering requirements specification as an example, the project should precisely specify those features where risk is reduced through precise specification (e.g., interfaces between hardware and software, interfaces between prime and sub contractors). Conversely, the project should not precisely specify those features where precise specification increases risk (e.g., graphical screen layouts, behavior of off-the-shelf components).

Use anchor point milestones

Boehm’s original description of the spiral model did not include any process milestones. In later refinements, he introduces three anchor point milestones that serve as progress indicators and points of commitment. These anchor point milestones can be characterized by key questions.

  1. Life Cycle Objectives. Is there a sufficient definition of a technical and management approach to satisfying everyone’s win conditions? If the stakeholders agree that the answer is “Yes”, then the project has cleared this LCO milestone. Otherwise, the project can be abandoned, or the stakeholders can commit to another cycle to try to get to “Yes.”
  2. Life Cycle Architecture. Is there a sufficient definition of the preferred approach to satisfying everyone’s win conditions, and are all significant risks eliminated or mitigated? If the stakeholders agree that the answer is “Yes”, then the project has cleared this LCA milestone. Otherwise, the project can be abandoned, or the stakeholders can commit to another cycle to try to get to “Yes.”
  3. Initial Operational Capability. Is there sufficient preparation of the software, site, users, operators, and maintainers to satisfy everyone’s win conditions by launching the system? If the stakeholders agree that the answer is “Yes”, then the project has cleared the IOC milestone and is launched. Otherwise, the project can be abandoned, or the stakeholders can commit to another cycle to try to get to “Yes.”

“Hazardous spiral look-alikes” that violate this invariant include evolutionary and incremental processes that commit significant resources to implementing a solution with a poorly defined architecture.

The three anchor point milestones fit easily into the Rational Unified Process (RUP), with LCO marking the boundary between RUP’s Inception and Elaboration phases, LCA marking the boundary between Elaboration and Construction phases, and IOC marking the boundary between Construction and Transition phases.

Focus on the system and its life cycle

This invariant highlights the importance of the overall system and the long-term concerns spanning its entire life cycle. It excludes “hazardous spiral look-alikes” that focus too much on initial development of software code. These processes can result from following published approaches to object-oriented or structured software analysis and design, while neglecting other aspects of the project’s process needs.

 

Agile and Spiral techniques; Differences/similarities.

The Spiral Model is  iterative development. A typical iteration will be somewhere between 6 months and 2 years and will include all aspects of the lifecycle – requirements analysis, risk analysis, planning, design and architecture, and then a release of either a prototype (which is either evolved or thrown away, depending on the specific methods chosen by the project team) or working software. These steps are repeated until the project is either ended or finished.

Agile development, on the other hand, includes a number of different methodologies with specific guidance as to the steps to take to produce a software project, such as Extreme Programming, Scrum, and Crystal Clear. The commonality between all of the agile methods is that they are iterative and incremental. The iterations in the agile methods are typically shorter – 2 to 4 weeks in most cases, and each iteration ends with a working software product. However, unlike the spiral model, the software produced isn’t a prototype – it is always high quality code that is expanded into the final product.

Agile has more restrictions on it than spiral does. It’s a square/rectangle relationship – yes, agile is a spiral, but spiral isn’t agile and it’s separated by more than just “incremental execution in order of risk”. Agile accounts for shorter schedules and more frequent releases. Spiral tends to imply “big design up front” — where you plan out many spirals, each in order of risk. Spiral, however, isn’t Agile — it’s just incremental execution in order of risk.

Agile is spiral, but you create detailed plans for just one increment at a time. Agile adds a lot of other things, also. Spiral is a very technical approach. Agile, however, recognizes that technology is built by people. The Agile Manifesto has four principles that are above and beyond the Boehm’s simple risk management approach.

Agile is type of Iterative SDLC while spiral is type of Incremental SDLC. Scrum is one the type of Agile other are DSDM/FDD/XP etc. All SDLC after waterfall followed same set of acts(Requirement Analysis, Design, Coding and Testing) in some different combinations. So basic set of action in sequential OR Iterative OR Incremental are same.

  1. As far as Agile and Spiral are concern both have common advantage Changing Requirement handling.
  2. Short term releases.
  3. Risk management is easy due to shorter duration of SDLC.
  4. Cross team helps product and project going smooth.

 

android vpn

Published on Sep 15, 2012

Aplicaciones usadas en este tuto
OpenVPN Installer
OpenVPN Settings
Android Terminal Emulator
(estas 3 son gratuitas en la playstore)

EN EL TERMINAL EMULATOR PONDREMOS
“su” (sin comillas) y presionamos enter
despues ponemos “insmod sdcard/tun.ko” y presionamos enter

“SI NO LES RECONOCE EL GENERADOR DE TUN.KO.. DESCARGUEN LA APLICACION TUN.KO INSTALLER Y DSD AHI BAJAN EL MODULO”

Link dl Kebrum + tun.ko
4shared: www.4shared.com/zip/egh8cmxK/Internet_gr­atis.html?
mediafire: www.mediafire.com/?8i3gsc6rd5wky33

Hotspot Shield VPN for Android

7 steps to securing Java

Java, the popular OS-independent platform and programming language, runs on just about every kind of electronic device imaginable, including computers, cell phones, printers, TVs, DVDs, home security systems, automated teller machines, navigation syste…

Java, the popular OS-independent platform and programming language, runs on just about every kind of electronic device imaginable, including computers, cell phones, printers, TVs, DVDs, home security systems, automated teller machines, navigation systems, games and medical devices.

Lanczos algorithm

Lanczos algorithm

From Wikipedia, the free encyclopedia
The Lanczos algorithm is an iterative algorithm invented by Cornelius Lanczos that is an adaptation of power methods to findeigenvalues and eigenvectors of a square matrix or the singular value decomposition of a rectangular matrix. It is particularly useful for finding decompositions of very large sparse matrices. In Latent Semantic Indexing, for instance, matrices relating millions of documents to hundreds of thousands of terms must be reduced to singular-value form.
Peter Montgomery published in 1995 an algorithm, based on the Lanczos algorithm, for finding elements of the nullspace of a large sparse matrix over GF(2); since the set of people interested in large sparse matrices over finite fields and the set of people interested in large eigenvalue problems scarcely overlap, this is often also called the block Lanczos algorithm without causing unreasonable confusion. See Block Lanczos algorithm for nullspace of a matrix over a finite field.